
| Name | Description | Prerequisites | Max. Modules | Cost | Hourly Cost |
| Grade School | Educate your Sims and you'll have more skilled workers. Increases medium wealth residential land value. Desks: 150. | Tonw Hall | N/A | $16,000 | $400 |
| Flagpole | Just don't stick your tongue to it when it's snowing!!! | Grade School | 1 | $100 | None |
| Grade School Sign | Shows students the current events of the week. | Grade School | 1 | $200 | None |
| School Bus Lot | The School Bus Lot adds extra school buses that can be used to pick up more kids around the city. Bus Capacity: 20 kids. Number of Buses: 2 buses. | Grade School | 5 (one comes with base) | $3,000 | $100 |
| Classrooms | Requires more teachers and staff, but lets you teach more students each day. Capacity: 200 students. | Grade School | 4 | $10,000 | $200 |
| Top Floor Classrooms | Even more classrooms and education jobs, but these must go on the topmost floor of the school. Capacity: 200 students. | Grade School | 4 | $10,000 | $200 |
| School Bus Stop | Your school buses will stop here to pick up kids and take them to school each day. Yes, even weekends. Bus Stop Capacity: 20 kids. | Grade School or High School | N/A | $200 | $10 |
| High School | High Schols help kids stay off the streets, keep them out of trouble, and educate them. Educated Sims recycle, pollute less, and cause fewer fires. Desks: 800. | City Hall, Department of Education | N/A | $60,000 | $1,000 |
| Flagpole | Show your pride. Add a pole that totally holds a flag! | High School | 1 | $100 | None |
| High School Sign | Somehow this sign has managed to remain graffiti free despite being surrounded by teenagers. | High School | 1 | $200 | None |
| School Bus Lot | Adds a school bus to pick up students when used in conjunction with bus stops. Bus Capacity: 60 kids. Number of Buses: 2. | High School | 4 | $10,000 | $100 |
| Gymnasium | Home to the triumph of the human spirit and misery of the nerds. Boosts tourists attraction in the city. Increases medium wealth residential land value. Capacity: 500. | High School | 1 | $10,000 | $250 |
| Clasrooms | Educate even more sullen, sulky kids every day. You'll need more teachers and staff to handle the moody handfuls, of course. Capacity: 1,000 students. | High School | 4 | $17,000 | $500 |
| Public Library | There is no Sim as loyal as a book. Sims visit the Public Library when they can't afford to go shopping. As Sims visit the Public Library, your city will gradually become more educated. Capacity: 200. | Town Hall | N/A | $10,000 | $100 |
| Community College | Sure, it's not accredited, but it's a lot cheaper and smaller than a University. Adds to medium wealth residential land value. Desks: 500. Increases tech level of nearby industrial buildings. | Educated 800 stuents in a day. | N/A | $42,000 | $500 |
| Flagpole | Conforms to ANSI/NAAMM FP-1001-97 specifications for metallic flagpole safety. | Community College | 1 | $100 | None |
| College Sign | A large sturdy sign generously donated by the Spline Foundation. | Community College | 1 | $200 | None |
| Extension Wing | Adds more classrooms and teaching jobs. Generously donated by Anon Y. Mous. Capacity: 750 desks. | Community College | 4 | $12,000 | $375 |
| University | The University provides the highest grade of education to your population. Research advanced technologies at the various schools of higher learning. Desks: 800. Increases tech level of nearby industrial buildings. | City Hall, Department of Education | N/A | $88,000 | $1,600 |
| Pedestrian Path | Pedestrian only pathway. Insert "pathway to education" metaphor here. | University | N/A | Free | None |
| University Sign | Directs students to the University when they stumble back home late at night. | University | N/A | $200 | None |
| Dormitory | Adds additional students to your population without having to build additional housing. Capacity: 500 students. | University | 3 | $40,000 | $500 |
| School of Business | Get your students down to business! When attended by students, increases commerical profit across the region. | Pick one new Department with each University upgrade. | 1 | $40,000 | $1,000 |
| School of Engineering | This is where you put those nerds. When attended by stuents, increases low and medium wealth industrial profit across the region. Capacity: 500 students. | Pick one new Department with each University upgrade. | 1 | $40,000 | $1,000 |
| School of Law | Crack down on crime. When attended by students, lowers rehabilitation time of incarcerated criminals in the region. Capacity: 500 students. | Pick one new Department with each University upgrade. | 1 | $40,000 | $1,000 |
| School of Medicine | When attended by students, reduces the chance Sims in the region will get sick. Capacity: 500 students. | Pick one new Department with each University upgrade. | 1 | $40,000 | $1,000 |
| School of Science | Teach science, don't get blinded by it. When attended by students, increases high tech industrial profit in the region. Capacity: 500 students. | Pick one new Department with each University upgrade. | 1 | $40,000 | $1,000 |